Sound Direction and Mix – Eclipse: Edge Of Light, Google Daydream VR
All sound design and mix for this trailer as well as Sound Design, Implementation and Mix for the entire game.
Lead Sound Design – Metal Gear Online, Kojima Productions Los Angeles
All sound design for this trailer and principal sound design, environmental audio design, dialog editing and implementation for Metal Gear Online 3- Console and PC Platforms. Also, supporting sound design for Metal Gear Solid V: The Phantom Pain
Voice Over Production – Hand of Fate PS4, Steam, XB1, Defiant Development Australia
Provided Casting, Voice Direction, Dialog Editing and Mastering for lead character “The Dealer”
Lead Sound Design – God of War: Ascension PS3, Sony Computer Entertainment America
All sound design for this trailer and Sound Design Supervision for All God of War: Ascension Single Player and Multiplayer. Including Creature Sound Design, Boss Fight Sound Design, Reverb and Environmental Design, Puzzle Sound Design and Mix.
Sound Direction – Killzone 2 PS3, Guerrilla Games, Sony Computer Entertainment Europe
All sound design and voice direction for this intro cinematic. Principal Sound Design and Direction including Weapons, Characters, Cinematics, UI, HUD, Vehicles, Audio Occlusion and Reverb; Environmental Design and Implementation for the game.
Sound Direction – Killzone 3 PS3, Guerrilla Games, Sony Computer Entertainment Europe
Principal Sound Design and Direction including Weapons, Characters, Cinematics, UI, HUD, Vehicles, Audio Occlusion and Reverb; Environmental Design and Implementation. All shown in-game in the video below.
Additional Sound Design – Hohokum PS4, Sony Computer Entertainment America
Sound design for Homeworld Level (1st level as shown in video below)
Additional Sound Design – The Last of Us – Left Behind PS3, Sony Computer Entertainment America/Naughty Dog
Sound Design for some props and character interactions for the Last of Us Single Player DLC