We specialize in crafting tools, forward thinking audio pipelines and integration workflows tailored to your game and team's needs. We help remove friction between Creative Design, Implementation, and Iteration, as well as handle ALL audio related implementation to help remove the burden from Coders, Designers, Animators and Tech-Artists. We are highly skilled in Unreal Blueprints, Unreal C++ Classes and Plug-In Based Development, Verse, Python, MetaSound, FMOD, Wwise, C# and Java for Unity, among a slew of other tech stacks. We are also happy to dive into your custom tool set and engine!
We also provide End-to-End World Class Sound Design, V.O. Production, and Music Services. Depending on your projects needs!
We prefer being in your internal communication channels and submitting directly into your repositories with an active review process, and involved in your playtesting feedback process, rather than "throwing things over the fence" .
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